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[Review] model2icon

{rw_text}Giveaway of the day for September 13, 2009 is:

model2icon [1]

Version reviewed:


System Requirements:

Windows 2k/XP/Vista/7

Software description as per GOTD:

model2icon converts 3D models into Windows icons. You can find many models on the Internet and convert them to icons for use on your desktop, in applications and much more. With model2icon you can convert 3D model to Windows Icon with a single action. It supports Windows Vista 256×256 icons with alpha channel. model2icon allows to customize 3D model before converting. Support 3DS, MD3 file format.

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{for=”Ease of Use” value=”9″}Very easy to use. Only one minor annoyance: every time you must change it from “Mac OS X” to Windows icon/PNG image.
{for=”Performance” value=”6″}Can only create 256×256 icons/PNG images even though the program lists different sizes. Also, all icons/PNG images can only b 32-bit and all icons are always 350 KB in size.
{for=”Usefulness” value=”3″}I can’t imagine many people wanting to turn .3DS models into icons.
{for=”Arbitrary Equalizer” value=”7″}This category reflects an arbitrary number that does not specifically stand for anything. Rather this number is used to reflect my overall rating/verdict of the program in which I considered all the features and free alternatives.
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Model2icon another one of Binerus’ convert-to-icon software. The task of model2icon is simple: turn 3D models (.3DS only) into Windows/Mac OS X icons or PNG images.

This is what model2icon looks like:

2009-09-12_232038 [2]

Whatever 3D model you load (.3DS format only) it will be displayed in the middle where the house is in the above screenshot. Once you load the 3D model, before you convert it to an icon or PNG image you can:

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You can do this rotation by either holding the left button on your mouse and dragging the 3D model or moving the sliders under “Model Transformation”.

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Removing parts of the 3D model depends on the 3D model itself and how it was created. Model2icon does not control if you can remove parts of a 3D model or not.

Take note all four customization features I just pointed effect what your output icon or PNG image will look like.

After you are done customizing your 3D model, you simply go to the top of the program, select what you want to output as, click “Save”, and save it to your computer:

2009-09-12_233249 [7]

Overall this program is very easy to use, and does its job very well in terms of creating icons: the icons created by model2icon looks really nice. However there are major caveats with this program that the developer really needs to address (as per my tests all the following problems occur when using model2icon on Win7 and Windows XP ):

The thing is both problems I just mentioned are not unique to model2icon. Binerus, the developer of model2icon, has other icon creating programs, such as png2icon [8] and Icon Commander [9], and they have similar problems. There has to be something wrong with Binerus’ base code which they use to create these icon programs or maybe I am just an idiot who does not know how to use their programs.

In addition to what I already mentioned, four more (minor) cons are:

The last two things I want to point out I did not list as “cons” but I figure I should point out:

This review was conducted on a laptop running Windows 7 Professional 32-bit and Windows XP 32-bit. The specs of the laptop are as follows: 3GB of RAM, a Radeon HD 2600 512MB graphics card, and an Intel T8300 2.4GHz Core 2 Duo processor.

{rw_verdict2}There are definetly some major issues with model2icon which Binerus needs to address. However model2icon is easy to use, creates very nice icons, and is the only program which I know that converts 3D models to icons. Thus I give model2icon a thumbs up and recommend it to whoever needs (or wants) to convert 3D models to icons.
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